Excitement is easy to stir up when you frame something as a game and add a bit of competition to the process of thinking and learning. In this session, teachers will practice creating two different types of games that can be used to cover the content and apply skills. We will identify when a game is a good match for a topic and learn how to pair common actions to vocabulary, processes, and the structure of a game. Assignment ideas, pacing, and assessment will be discussed to make it possible not only to create teacher-designed games but to guide your students to design their own games as well.